Jisc. (2017). Five emerging trends for innovative tech in education. [online] Available at: https://www.jisc.ac.uk/blog/five-emerging-trends-for-innovative-tech-in-education-25-sep-2015 [Accessed 14 Jul. 2017].
Summary: The world of technology is looking at new innovations for education.
AR or Augmented Reality: By using a simple IPad App, you can frame shots in combination with a 3D structure sensor to measure camera depth. Used in the film industry now , this allows the filmmakers to load any models into a program and stick them onto a live image, so they could ‘see’ where their models would be, including judging depth, height and angle.
VR or Virtual Reality: Employing the use of VR through gesture-based controllers, users are able to peel back various activities, see detailed cross sections and run quality assurance testing without having to create clay models, which can be costly.
Gamification: Young people were used to playing graphically polished games with rich interactivity; some of the big game engines, including Unreal Engine, Unity and CryEngine, offer an opportunity to develop photorealistic games and experiences for education that can transcend the traditional gap between games and learning.
Reflection: This new technology is shaping the world of industry and education for years to come and it can only be the beginning of something great. Students are more engaged and likely to continue studying these subjects an in turn address the enormous skills shortage in this area.
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